Thread:AOA1/@comment-14640999-20140702064435

A list of mod ideas and what they would detail. This is not a demands thread or anything, but by god i am damn tired and horny so I wanna get this over with quick so i can go deal with important stuff :P

CIVILIAN BUILDINGS MOD!

Basically, give each faction access to build the civilian buildings. Maybe give the standard ones to T1, and then higher armour values to the better-teir ones.

in my infinite lack of modular experience, i think this should be a pretty easy mod to make, as aside from a few values pretty much everything you need is already there.

CIVLIAN UNITS MOD!

allows construction of those armoured trucks we sometimes see :P and same as above, maybe better armour for the higher-teir units.

OTHER NOTES: i do realise civilian defence on FAF does cover a large portion of this, but not to what we actually want it for (which is an RP type thing orion suggested on chat earlier :P)

ummm

oh yeah

HARMS MK-II FROM KLEPH!

Basically, make the Cybran T3 Harms mobile.

Then add rocket launchers, lasers, LEGS, FLIGHT!!! AND MOAR LASERS!!! (im pretty sure by lasers he meant the heavy electron bolters like on the monkeylord, but that could be the Harms MK-IIII.)

he would like to ask for MK-II that's mobile, the MK-III that is amphibious with either rocket launcher (same place as torp turret) or heavy electron bolters for above-ground use :P

and the MK-IIII to be completely overpowered beyond all known shit and to be capable of flight, satilite flight, nuclear missile gattling rocket launcher, etc etc and an armour value thats OVER NINE THOUSAND!!!! (million)

and I would like a miniature monkeylord with no laser called Fido :3 